Description du poste
Do you love designing clean game architecture, building multiplayer systems that run smoothly, and helping a team of programmers make the right technical decisions? Great! Let's talk.
Triband is the award-winning studio behind the WHAT THE? comedy game series, played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: to make everyone laugh.
We're building something unannounced, exciting, thoroughly goofy, and built to be played together online. We're now looking for a Lead Game Programmer to help building the underlying systems that make it all work, from the core architecture to the multiplayer tech that connects our players. You'll stay hands-on in the code and the Unity editor while helping the programming team make good technical decisions, stay aligned, and build systems that support creative experimentation. And just to be very clear: this is a technical leadership role, not a people-management position.
Here's what that looks like day to day
In collaboration with game designers, artists, and other programmers, you'll build new features and systems and continuously iterate on improvements. We all work in Unity with C#, with every team member hands-on in the editor
You'll set and communicate the project's technical direction, turning creative goals and production needs into clear technical priorities
You'll help the programming team make architectural decisions, align around shared patterns, and navigate trade-offs between long-term code health and short-term needs
You'll review and improve technical solutions, share best practices, and support other programmers without becoming a gatekeeper or bottleneck
You'll proactively identify technical risks, messy systems, and missing foundations, and take responsibility for addressing them at the right time
Overall, you'll make sure the project is technically healthy and maintain the codebase in a way that makes it easy for others to build