Description du poste
The role
We're growing the team that will bring Exoborne to release and we're looking for a Senior Producer to own and run one of the game's core areas.
Exoborne is organised into game areas: the big pillars of the player experience. Each area is delivered by a set of feature teams, guided by an Area Director and supported by Area Owners who hold the creative and technical direction for that part of the game.
Reporting to the Production Director, you'll be the production lead for your area. You'll run its key feature teams day to day, partner with the Area Director and Area Owners to turn vision into a plan the teams believe in, and make sure the area lands with AAA quality, on time and on budget. It's a role for someone who knows that great production is about giving teams clarity, focus and trust, then bringing their work together into one coherent experience.
Responsibilities
Own production for a game area. Be accountable for how your area is planned, staffed and delivered, from milestone scope through to what ships.
Run the area's key feature teams. Set the rhythms, rituals and working norms that keep cross-disciplinary teams focused, unblocked and shipping.
Partner with the Area Director and Area Owners. Translate the area's creative and technical direction into clear plans, priorities and trade-offs, and keep everyone aligned as things change.
Plan and scope milestones. Break the area's goals into deliverable feature work, negotiate scope, and keep the plan honest about capacity and dependencies.
Manage dependencies across the game. Work with producers in other areas and with shared teams so your area integrates cleanly into the wider build.
Track progress, risk and team health. Surface issues early, lead the response, and balance schedule, quality and people when hard calls are needed.
Report clearly upward. Give production and project leadership an accurate, timely picture of where your area stands and what it needs
Continuously improve how we work. R